His son, John Maxson, ascended to the post of High Elder and Rhombus became Head of the Paladins, conducting a campaign exterminate the Vipers. By 2197, they were forced to call out to the Brotherhood for help in return for their knowledge. Also, you can find a few items hidden in some bones (check the southern areas of the caves). This profile is abut Fallout 3 NPCs. [19][20], The former state of Texas hosted an unique, matriarchal group of raiders under Jane. Raiders are split into various gangs generally being led by a single leader. Nada. Character Creation Temple of Trials Arroyo Klamath The Den Modoc Vault City Gecko Broken Hills New Reno Raiders Redding New California Republic Vault 15 Vault 13 San Francisco Navarro Military Base The Enclave . [10] The remainder of the New Khans migrated west, to the Mojave Wasteland. Raiders are groups of hostile, roving, gangs in the Capital Wasteland in 2277. These include the Morton brothers and their posses. New Reno: The Salvatore Family takes over. They evolved over the course of Fallout 2 and Fallout: New Vegas, becoming more than just a … By 2197, the raiders were forced into a full-on retreat east, banding together into a loosely organized confederation under the strongest raider chieftains (Luke Daniels, Bo Duffy, Daisy-May Gomer, and Jesse Gomer). Fiends Get the dog tags and the money. I'm wondering if there is an alternative to the raider overhaul WIP. The Reaver Movement was founded many decades before 2197 in the Midwest. The Midwest, Reaver Movement Khans Raider groups that infest this region are not just some of the most primitive human groups to emerge in the wastelands. [24] He harnessed the raiders, pressing them into service and organizing them into an army. The other was the Reaver Movement. Raiders (Fallout 4) The common denominator is the fact that under pre-War law, raiders would be considered criminals. Normally considered violent, but harmless to larger communities, the collapse of the Desert Rangers led to their spread over the Utah stretch of Interstate 15. Let's Play Fallout 2, it's time! Search the lone (foot)lockers near the beds to get the dog tags. [9] Darion later dedicated his life to rebuilding the Khans. This page needs to be wikified It needs to be re-written with wikimarkup and laid out correctly according to the editing guidelines. If you need help with wiki markup, see the wiki markup page. Darion (unseen in-game), would later become the founder of the mercenary raider New Khans. Other Leaders: Wildcard, Barb, Diamond, Big Brutus The Bloodletter clan was formed and led by the infamous raider warlord, Brimstone Blitz. They do, however, use an unique melee weapon: The wakizashi. Raiders is a term used to describe groups of humans living outside regular social hierarchy established by the survivors of the Great War, which lead a parasitic lifestyle, stealing what they need from other survivors and often injuring or killing those they prey on. Their plan was to solidify their position near the Great Lakes and then push back west. Their bands shelter in various hideaways and fighting over spoils is not uncommon. The gangers, dressed in inmate clothing and guard uniforms stripped off the NCR prison guards, terrorize Highway 93 with the use of their sizable stash of explosives. Only new information about changes and additions specific … I don't think I really need to say much more than that! Heavy rain and thunder sounds- black screen, dark screen, relaxing, relax, sleep, white noise, study - Duration: 10:00:01. After you have all three tags, open the safe (choose the option for opening the safe using the numbers on the tags). The purpose of this mod is to fill these gaps and make Fallout 2 into the game it was meant to be. I remember where it was with the 1.02 patch installed. Optimize the reactor, kill the Raiders, but don't expose Moore or give the Holodisk to Lynette. However, the arrival of Gammorin's Army and subsequent onslaught of Calculator's robots. They appear to be quite cruel, as places they inhabit are usually filled with the mutilated bodies of other rai… Only two were more notable: The, The Reaver Movement was founded many decades before. [Go to top]← Broken Hills (revisited) | Raider Base | Vault City (revisited 4) →, From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Fallout_2/Raider_Base&oldid=273512, "Shadow Who Walks" (part of a removed quest). Many gangs also include one or more attack dogs. New California Republic Correctional Facility, Fallout 3 Official Game Guide faction profiles, Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census, https://fallout-archive.fandom.com/wiki/Raiders?oldid=2146449, This page is about the raiders faction. have 2 questions for vault city. The mods result in a larger raider population and their weapons are much more dangerous – they also add pit dogs. This guide exists because I realized that if I wanted the kind of complete Fallout 2 guide that I envisioned, it pretty much meant writing it myself. [3] Between the two factions, in the Mojave Wasteland, smaller gangs that technically fit the raider definition continue to exist, such as the Greasers and Scorpions in outer Vegas, with former ones having taken up new identities or striven from the traditional raider path, such as the Great Khans and Fiends. [21], Forming out of a group of tourists located at the Top of the World ski resort shortly after the Great War, the Appalachian raiders were quick to split into groups, taking on their own self-proclaimed monikers. By the 2150s, their growing numbers led them to launch a campaign of aggression against the Hub. Your main goal should be to open the locked safe to the northeast. Descend down the ladder to find the camp. The West is rife with various types of raider groups. Install ===== 1. The raiders of the Capital Wasteland are mostly hostile, lawless, chem-addled ruffians who roam the wastes of the Columbia Commonwealth. This page is an unauthorized addendum for " The Nearly Ultimate Fallout 2 Guide" which was written by Per Jorner. Their lifestyle was influenced by historical Mongol tribes, causing them to raid towns (Shady Sands was their common target), enslaving humans, and above all, respect strength. Their religious fervor made them fearsome enemies. This page has been accessed 25,037 times. This page was last edited on 15 August 2019, at 06:54. There are many traps around the camp so you’ll need to be careful where you walk. It's been a long time coming and i probably should have done this before Nuka World, but here it is.. the Far Harbor modules!-Angler-Fog Crawler-Ghoul-Gulper-Mirelurk Crabs-Wildlife (yao guai, wolf, and ragstag) UPDATE 1.1: Nuka World update is live! AngusYoung93 12 years ago #2. get the dogtags from the guys in combat armor. Don't get me wrong I love the mod and what it adds but I'm getting a bit sick of the naked, headless raiders that make me CTD whenever I accidentally pick up one of their custom pieces of armor. Freeing Tandi and the Khans prisoners. The first is the raider base quest. Welcome to my Fallout 2 guide/walkthrough. There are a few exceptions: The largest group of raiders founded Evergreen Mills, one of the largest settlements in the Capital Wasteland, ruled by raider despots and rumored to maintain trade relations with the slavers. Smaller groups of raiders would persist as a nuisance, but they had no distinguishing characteristics and were swiftly exterminated. Raiders have been antagonist in the Fallout universe since the first game. The city stagnates, and is absorbed by NCR. Raiders have no alliances with other factions and will attack everyone but other raiders or slavers. The term is used across the former United States, applied to various groups that are often wildly different. After the Khans raided Shady Sands, kidnapping Tandi in the process, her father Aradesh hired the Vault Dweller to rescue her. You can learn about the raiders from both Wallace at the custom's office in Vault City and Stark within the inner city. The clan terrorized the wasteland, absorbing other raiders into their group and wiping out towns or enslaving ponies. Unfortunately, due to infighting, the Scorched Plague, groups like the Order of Mysteries, and numerous other events around Appalachia, the groups quickly tore each other apart for one reason or another, or solved their problems and prepared to dominate the region. If you can wikify this page, please edit it, or help by discussing possible changes on the talk page. For the location in New California of the same name that appears in. Note that Gecko also suffers this way. When you open it, be sure to take the account book. Fix the reactor, kill the Raiders, take the Holodisk to Westin and back to Lynette, and expose Moore as a spy. Seven squares south, and one square west form Vault City. Leave the camp for Vault City. By 2197, the raiders were forced into a full-on retreat east, banding together into a loosely organized confederation under the strongest raider chieftains (Luke Daniels, Bo Duffy, Daisy-May Gomer, and Jesse Gomer). [6], A group of raiders that emerged from Vault 15, the Jackals were commonly considered insane cannibals, with every action they took subjugated to one rule: Survival. Raiders (Fallout 3) I didn't get any "You have broken their strength" prompt and I can only tell Stark and Lynette that I FOUND the raiders, not killed them. They were originally garden variety raiders, but their discovery of a large military cache[18] led to their gradual transformation into a group of violent religious fanatics obsessed with the procurement of technology. [14] Just like the Jackals, they were gradually reduced to petty raiders, losing much of their unique culture as the pressure from the NCR and other survivors whittled their numbers down.[8]. They are encountered in small groups and are armed with a fairly wide range of weaponry. It's pretty easy, especially with powered armor. The one common trait is that they are focused on getting rich quick, at the expense of others. They are plentiful, ruthless, and extremely aggressive—nether are they particularly bright. You can learn about it by speaking with either Wallace, in the custom’s office, or Stark, in the Inner City, of Vault City. [7] The Vipers were soundly defeated in their first attack on the Hub, and retreated into the wastes to build up their strength. Only two were more notable: The Red Stingers, Quincy rebels who tried to establish their rule in Coldwater, only to be destroyed by the Brotherhood. They were made up of five gangs; the Cutthroats, the Diehards, the Blackwater Bandits, the Gourmands, and the Trappers. When you first enter the map, it's most likely you'll enter at … [8], One of the longest lived raider tribes to emerge out of Vault 15 in 2097, the Khans were among the most powerful raider tribes in New California. This is the secret Raider hideout. Around 2161, the primary war part of Khans was wiped out by the Vault Dweller, with only a single survivor, Darion. The Raiders Camp is a secret area between Vault City and Broken Hill. The Vault - Fallout Wiki is a Fandom Gaming Community. You need to find three dog tags, which are in footlockers and in lockers. Around 2131, the Jackals fled New California after the Khans defeated and brutalized them. However, the arrival of, Smaller groups of raiders would persist as a nuisance, but they had no distinguishing characteristics and were swiftly exterminated. Large groups can be a handful, and some gangs contain particularly strong members, but most raiders are poorly equipped and all too accustomed to preying on the regions most vulnerable denizens. A group of raiders claiming territory along Interstate 80 in the 23rd century. By 2102, the only raider left was Rose, a Ms. Nanny programmed with the personality of the Cutthroats leader's girlfriend, broadcasting a radio signal in hopes for future raiders or future prey to listen in on...[22]. Their campaign drew attention from the Brotherhood. These paramilitary groups (Mercenary Raiders, Press Gangs, or robbers) are focused on fulfilling their employer's wishes, rather than raiding without regard. Kill all of the raiders. In 2161, the Khans had occupied an open house to the southeast of Shady Sands. Operating out of Newton, Kansas, they spread throughout the Midwest, clashing with survivors, robots, and the Brotherhood of Steel in their zealous pursuit of tech. I changed a lot and this affects all raiders, so be wary if you are looking for something subtle. [16] The raider campaign was met with decisive retaliation by the Brotherhood, destroying their hold over the region.[17]. I also can't talk to the gangster guy in New Reno (to give him the briefcase) since I helped another family. Wikification required: the map, Fallout 2 | Table of Contents | Walkthrough. Libertalia, for instance, is made up of many rusted ships and boats. When the Vault Dweller arrived in these nomad's camp, he slaughtered all but Darion. Although they profess adherence to the ancient doctrine of Bushido, they are very similar to the Jackals, fleeing easily. After you've gone through the camp, you'll be in a cave that is heavily trapped. The order underestimated the religious fervor, which led to the death of High Elder Maxson II. There are numerous different groups of raiders in Fallout 2, which are still a common sight in the wasteland, but only a few groups played quite a major role. Take out all the raiders on Levels 1 and 2 (in the NW room on Level 2 there's a footlocker next to the bed that contains a set of Combat Armor). Eastern North America, Ashur's Empire Uninstall ===== 1. Raider's Camp image - Fallout 2 Restoration Project mod for Fallout 2. Besides raiding, some raider gangs have … Fallout 2 was developed by Black Isle Studios and released in 1998. One of the most primitive raider tribes, the White Legs originated in Utah, near Salt Lake City. Get the account books. [7], The Khans have a long history, with its major eras punctuated by major defeats. The Great Khans of the Mojave suffered further at the hands of the NCR, when the Bitter Springs Massacre happened in 2278, resulting in the deaths of their women, children, and the elderly, as well as forcing resettlement into the Red Rock Canyon. Now I can't find the raiders base. See more ideas about Fallout raider, Fallout, Fallout cosplay. [15] Around 2281, the White Legs were provided with superior weapons by Ulysses and used to raze New Canaan on the orders from Caesar. Raider groups that infest the eastern seaboard are some of the most primitive human groups to emerge in the wastelands. And after one, particularly late night of work, we were blessed with a cure. Leave the base through the left - watch out for various traps that can lead you to the radscorpion lair. User Info: AngusYoung93. [13], The third of raider groups that originated in Vault 15. Gunners. Vipers 1 Background 2 Territory 3 Relationships 4 Behind the scenes 5 See also 6 Appearances 7 References The raiders of the Capital Wasteland are mostly hostile, lawless, chem-addled ruffians who roam the wastes of the Washington, D.C. area. [5], The Fiends are one of the least organized, but perhaps most distinct raider tribes to emerge in the 23rd century. Raiders. Back to Fallout 2. They are easily distinguished by their headgear: a bighorner skull mounted on top of a leather helmet. Start Fallout Mod Loader, place a checkmark beside the .esp file. Operating out of the Carbon mill with the Mayor as their puppet, the raiders acted as puppets to Attis, used to gather slaves for his attempt to resurrect the Unity's FEV program. The conduct of raider groups differs greatly, as does their propensity for violence. The great plains of the Midwest were home to various settlements and varied groups of raiders, all distinctly different. These same players would later end up in massive battles, all of … Find the three dog tags and open up the safe. For Fallout 2 on the PC, a GameFAQs message board topic titled "defeating the raiders (possible spoilers)". 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